![]() * FIX: Exclamation mark added for Idris when collecting reward in The Lost Disciple. * FIX: Dead Biomancers clue is now visible after reloading saved game in The Lost Disciple. * FIX: Hunting The Treasure will now display area mappings around each clue. ![]() * FIX: Sanctuary Gate will now open properly after it was enabled by switch. * FIX: Removed tresspassing in Mortbane Grove and Voort altar after Voort people take over Mortbane. * FIX: The Birdcage arena keeper cannot be hurt by arena crowd and mercenaries now. * FIX: Techrot leak dealing damage deleted from scene in Giant's Graveyard. * FIX: Now refusing deamon in Exorcism For Beginners and then talking to it again progresses the quest normally. * FIX: Taken quest handles now the situation where Yantar was killed before his sister was met. * FIX: Clues in Veil Of Darkness and Belly Of The Beast will be enabled after the quest starts. * FIX: Objective Find Crecks drug operation now displays proper area mappin. * FIX: Blackscreen after finding Cremmel as last in Hide And Seek' is no more fixed. * NEW: Unique ferals for Now Who Is The Crazy One will glow golden in sense mode. * NEW: Setting proper dialogue for father after Petals And Promises completed and family was saved. * FIX: Critical Damage Upgrade now displays stats properly. * FIX: Increased damage for exploding trap, grenades and darts. * FIX: Including equipped items when showing 'owned items count' in assemble crafting panel. ![]() * FIX: Weapon will be now properly holstered after moves like choke, backstab, dropkill. * FIX: Equipped active skill will now properly retain assigned upgrades after loading saved game. * FIX: Fixes for gamepad crouch button behavior. Fixes issue with necessary to press sprint button again after certain gameplay actions. * FIX: Properly handle sprint action when sprint button is pressed. * FIX: Saves that are issued automatically by Fast Travel system aren't failing anymore. * FIX: Showing 'Continue' option in main menu if any saves are available. * FIX: Opening in-game menu will no longer freeze for a while if player has lots of save files. * FIX: Icons for warned status should now display properly over NPCs heads. * FIX: Climbing will no longer cancel invisibility. Additionally these panel will show how many of said items are in stash. * NEW: 'Assemble' and 'Upgrade Station' panel display amount of items needed to craft/upgrade station as a sum of items from inventory and stash. When the same component is in inventory and in stash, components from inventory are used first. * NEW: Possibility to craft or upgrade crafting/alchemical station using crafting components from stash. * NEW: Proper particle effect added for the Guffnaw Grenade. * NEW: Equipment Panel - show on equip list items equipped in other slots. * NEW: Disabled possibility to save from in-game menu if saves are locked. * NEW: Saves are sorted by the date of their creation instead of file modification date. * NEW: Quick Save option in in-game menu. * NEW: Possibility to override manual saves from Save submenu. * NEW: Possibility to remove saves from Load and Save submenu. * NEW: Possibility to scroll through tutorial content in tutorials panel using gamepad. * NEW: Crouch will now be retained after jumping. Working hard on optimization fixes, but it was too early for us to apply them After such a fantastic support you have all showed to us, we had no otherĬhoice but to postpone the optimization works and focus on fixing all the bugs
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